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Showing posts from August, 2021

Goal for Game Book Maina, Monster & Magic

Use what game engine? Visual studio  pros C# cheap flexible Don't need to be online Can use for a resume cons time cost skill to do so Mixed Harder to do Have to build my own tools Pain the ass Can't use graphics dynamically Game Maker Pros easier simplier Quick to build Easy to up res cons need to open Steam takes more time to load less flexible A pain the arse when it stops working Doesn't like text manipulation??? Mixed Easier on the brain Project Project type - ambitious (maybe a little too ambitious) Cost - 120 dollars Meta - short complex fights; defense heavy focus system. Pitch- rule book  + mods + player rule book + that the player owns Idea - Game Book (rule book game engine) Genre - Gothic horror, monsters, western Story - A world where monsters exploded in growth across Azoth, monster parts filled with a protien nicknamed monster juice, civilizations fight over this substance, along with monster parts and hunt monster juice for the mutations that alter your gene...

Commoner Name Generator

Dice roller (V2.2.5)